// ON RECORD

Locations

Forgehome2 inside

Forgehome

facility · aliveEverything below is inside it

A sprawling, half-grown scrapyard station at the heart of Kessler Reach, built around a military dry dock and now run by an uneasy truce between a company and a cartel.

Reclamation Center

wing

Forge Home's recycling works in the station's lower levels, where the droids stopped processing scrap and started welding doors shut.

The Slag Pit

common area · alive

A lodging house and storage business on Forge Home, run by Scraps -- rooms, rented lockers, and no questions asked.

Kessler Reach0 inside

Kessler Reach

facility · alive

A frontier star system built around a debris field of four thousand wrecked ships, home to Forge Home station.

The Boneyard0 inside

The Boneyard

wing · alive

A vast debris ring holding the wreckage of some 4,000 starships from both sides of an old war, now leased out claim by claim for salvage.

The Rock12 inside

2The Rock

facility · destroyedEverything below is inside it

An asteroid prison adrift somewhere in the black. Whatever it is on the paperwork, it is a black site.

Administration

wing · looted

The upper wing, and where every prisoner's confiscated belongings are locked in the warden's vault.

Pod Gamma-4

cell block · destroyed

The party's cell block. Four containment units, a common room, and a hand-carved star map scratched into the ceiling.

Research and Development

wing · ransacked

Cryogenic cold, bleach and burnt flesh, and lab coats lying where they were shot in the back.

The Architect's Office

room · looted

Part vault, part data centre, and not the warden's — whoever the Architect was, the asteroid answered to them.

The Archives

room · ransacked

The prison library, and the only warm room on the level. Where the party found a guard being beaten to death.

The Guard Room

room · abandoned

Two dozen monitors, cold coffee, and a floor-to-ceiling gun safe standing open and empty.

The Guard Tower

checkpoint · abandoned

Bulletproof glass over the main floor, holding the only working comm relay and the riot-glass trigger. The only way out is through it.

The Proving Grounds

wing · breached

An arena built to test something, and a cell block labelled Project Chimera that opened from the wrong side.

The Upper Junction

junction · destroyed

Where the lift lets out. Four signs, and the sound of fighting from all of them.

The Vaults

common area · open

The main floor where the population mills about. Brighter and colder than anywhere else, by design.