ForgehomeA sprawling, half-grown scrapyard station at the heart of Kessler Reach, built around a military dry dock and now run by an uneasy truce between a company and a cartel.
ForgehomeA sprawling, half-grown scrapyard station at the heart of Kessler Reach, built around a military dry dock and now run by an uneasy truce between a company and a cartel.
Reclamation CenterForge Home's recycling works in the station's lower levels, where the droids stopped processing scrap and started welding doors shut.
The Slag PitA lodging house and storage business on Forge Home, run by Scraps -- rooms, rented lockers, and no questions asked.
Kessler ReachA frontier star system built around a debris field of four thousand wrecked ships, home to Forge Home station.
The BoneyardA vast debris ring holding the wreckage of some 4,000 starships from both sides of an old war, now leased out claim by claim for salvage.
2The RockAn asteroid prison adrift somewhere in the black. Whatever it is on the paperwork, it is a black site.
AdministrationThe upper wing, and where every prisoner's confiscated belongings are locked in the warden's vault.
Pod Gamma-4The party's cell block. Four containment units, a common room, and a hand-carved star map scratched into the ceiling.
Research and DevelopmentCryogenic cold, bleach and burnt flesh, and lab coats lying where they were shot in the back.
The Architect's OfficePart vault, part data centre, and not the warden's — whoever the Architect was, the asteroid answered to them.
The ArchivesThe prison library, and the only warm room on the level. Where the party found a guard being beaten to death.
The Guard RoomTwo dozen monitors, cold coffee, and a floor-to-ceiling gun safe standing open and empty.
The Guard TowerBulletproof glass over the main floor, holding the only working comm relay and the riot-glass trigger. The only way out is through it.
The Loading DocksWhere the Rust Tide loaded its haul, where Korlok took his revenge, and where the last shuttle off The Rock undocked.
The Proving GroundsAn arena built to test something, and a cell block labelled Project Chimera that opened from the wrong side.
The Upper JunctionWhere the lift lets out. Four signs, and the sound of fighting from all of them.
The VaultsThe main floor where the population mills about. Brighter and colder than anywhere else, by design.
The Worship CenterThe prison chapel, muffled in acoustic foam, where the Emperor's assassin died.
Nothing on record matches those filters.